I am a Composer, Audio Designer, Implementer, Producer, and Game Industry Veteran. Having worked in the Bay Area since 2006 I've had the opportunity to be involved with numerous Film, Video Game, and Media Projects. Most recently I spent the last 8+ years at Telltale Games working on a variety of Audio and Music tasks, and shipped more than 22 titles consisting of nearly 100 episodes. I'm a Swiss Army Knife of Audio and Music expertise that can competently handle any sonic situation.
Body of Work:
Minecraft Storymode - SFX, Music, Music Producer, Music editing and implementation.
The Walking Dead: Season 1-3 - SFX creation/implementation, Zombie voice.
Guardians of the Galaxy The Telltale Series - SFX creation/implementation.
Game of Thrones A Telltale Series - SFX creation/implementation.
The Wolf Among Us - SFX creation/implementation.
Tales From The Borderlands - SFX creation/implementation. Voice Processing.
Batman The Telltale Series - SFX creation/implementation.
Tales of Monkey Island (un-credited) - SFX, Music Editing, Midi Cleanup, processing voice, and splitting voice files.
Puzzle Agent 1 & 2 - SFX, Music, and Stingers.
Once Upon a Puppet (Release 2018?) - SFX, Music.
iMech mobile - Music.
Various Voltage Games - Music
Telltale Trailers and other promotional materials - Music, SFX, mixing/mastering.
Many other independent projects...
Fall 2000-2003 Berklee College of Music
Fall 2003-2006 Diablo Valley College